Tuesday, September 18, 2007

How to create weight map for toes

How to create weight map for toes

To create weight map for toes

Step 1

To create weight map for toes, first, select the first toe of right leg.

Step 2

Then, enter the map name as rightToe1 and set 50% for the initial value.

Step 3

Now, select the middle toe of the right leg.

Step 4

Next, enter the map name as rightToe2 and set 50% for the initial value.

Step 5

Now, you need to select the last toe of right leg.

Step 6

Enter the map name as rightToe3 and set 50% for the initial value. You have to repeat the same procedure for the left toes and remember to save the object.

Edited By: Norasyikin Mahmud

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How to create weight map for feet

How to create weight map for feet

To create weight map for feet

Step 1

To create weight map for feet, first you need to select the right feet of the dinosaur.

Step 2

After that, enter the map name as rightFeet and set 50% for the initial value.

How to create weight map for leg

How to create weight map for leg

To create weight map for leg

Step 1

If you wish to create map for leg, first, you must select right upper leg of the dinosaur.

Step 2

Later, enter the map name as rightUpperLeg and set 50% for the initial value.

Step 3

Next, select the right lower leg of the dinosaur.

Step 4

Enter the map name as rightForeLeg and set 50% for the initial value.

How to create weight map for fingers

How to create weight map for fingers

To create weight map for fingers

Step1

To create weight map for fingers, you must select the first 2 segments from the first finger of the right hand.

Step 2

Enter the map name as rightFinger1A and set 50% for the initial value.

Step 3

Now, select the last segment of the first finger.

Step 4

Enter the map name as rightFinger1B and set 50% for the initial value.

Step 5

Select the first 2 segments from the second finger of right hand.

Step 6

Next, you must enter the map name as rightFinger2A and set 50% for the initial value.

Step 7

Now, you need to select the last segment of the second finger.

Step 8

Enter the map name as rightFinger2B and set 50% for the initial value.

Step 9

Select the first 2 segments of the third finger.

Step 10

Now, enter the map name as rightFinger3A and set 50% for the initial value.

Step 11

Select the last segment of the third finger.

Step 12

Enter the map name as rightFinger3B and set 50% for the initial value. You must repeat the same procedure for the left fingers.

How to create weight map for the right hand

How to create weight map for the right hand

To create weight map for the right hand

Step 1

To create weight map for the right hand, first, select the palm of the dinosaur.

Step 2

Then, enter the map name as rightPalm and set 50% for the initial value. Repeat the same procedure for left palm.

How to create weight map for right arm

How to create weight map for right arm

To create weight map for right arm

Step 1

To create weight, select the right upper arm in polygons selection mode.

Step 2

Enter the map name as rightUpperArm and set 50% for the initial value.

Step 3

Later, select the rightForeArm in polygons selection mode.

Step 4

After that, enter the map name as rightForeArm and set 50% for the initial value. Just repeat the same procedure for the left arm.

How to create weight map for tail

How to create weight map for tail

To create weight map for tail

Step 1

To create weight map for tail, first you need to select the tail in polygons selection mode.

Step 2

Later, just enter the map name as tail and set 50% for the initial value.

How to create weight map for neck

How to create weight map for neck

To create weight map for neck

Step 1

To create weight map for neck, first you must select the whole neck in polygons selection mode.

Step 2

Now, enter the map name as neck and set 50% for the initial value.

How to create weight map for head

How to create weight map for head

To create weight map for head

Step 1

To create weight map, first, click on the drop button beside view port drop down button. Choose Weight Shade to view the object in Weight shade mode.

Step 2

Next, just select the head in polygon selection mode.

Step 3

After that, just click the Weight map button in the lower-right portion of the interface, which is marked with the letter W and select new command.

Step 4

After that, just enter the map name as head and set 50% for the initial value.

How to create surface or body

How to create surface or body

To create surface or body

Step 1

To create surface or body, first, you need to press key to swap front layer to back layer. Now the body has become the front layer.

Step 5

Next, you need to bring out Change Surface panel and name the object as body.

How to duplicate another eye ball

How to duplicate another eye ball

To duplicate another eye ball

Step 1

To duplicate another eye ball, press Shift + V to activate the Mirror tool and press N key to bring out the Numeric panel. It will duplicate another eye on the left automatically.

How to create surface for the objects

How to create surface for the objects

To create surface for the objects

Step 1

If you would like to create surface for the objects, first, you need to select the right side of the eyeball in polygons selection mode and press Q key to bring out the Change surface panel. Name the selection as eye.

Step 2

After that, just press Shift + " to invert selection and name the left eyeball as eye_back.

How to draw eyes

How to draw eyes

To draw eyes

Step 1

Press Shift + O to activate the Ball tool and draw a ball with body as guide. Just place the eye at the right position and you also need to check the top view.

How to merge points

How to merge points

To merge points

Step 1

If you would like to merge points, first, select points from the middle of the body in point’s selection mode.

Step 2

Now, press M key to bring out Merge Points panel and choose Absolute and set Distance to 5 mm.

How to duplicate the other part of the body

How to duplicate the other part of the body

To duplicate the other part of the body

Step 1

To duplicate the other part of the body, first, you must select the left part of the body in point’s selection mode and press X key to delete the part.

Step 2

Then, press Shift + V key to activate the Mirror tool and press N to bring out Numeric panel. It will duplicate another part of the body automatically for you.